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  6 Players and 1 Dungeon Master
Posted by: Carl on 6/14/2010 4:23:29 PM

I've had bigger groups in the past and while it was fun, that fun never lasted. Last session I had two remote players and new in-person player. The two new additions worked out very well.

As there's no story to progress I can instead discuss just how interesting it is to see the players driving their characters through this world. They pay attention to mundane details, they are concerned about their appearance, they care about the affectionately named, "Red Tunics" who are accompanying them on their little journey.

I'm not yet ready to start dealing with an economic sub-game yet. I continue to update my references spreadsheet, but it's nowhere near ready for even low-level trading. I go back-and-forth on how critical this is to the future of the game. At some point it has to exist, but I don't think it will ever be "finished" The spreadsheet is the high-level game for the characters. As they gain wealth and begin to acquire lands and estates, crop yields and the price of wine in Capua is going to be critical. I hope I'm ready for it.



 
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Posted by: thom on 6/15/2010 6:54:39 AM
                The game seems to be progressing well.  We had a couple of issues getting my microphone to settle down, but once I set the mic sensitivity control slider all the way down, it worked and I didn't overwhelm the mic with my booming Thom voice. 

Skype appears to meet our needs.
                



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