Posted by:
Carl
on
2/1/2010 6:46:16 PM
After my last post I rode home on my motorcycle thinking about where I was going to run this great game I had in mind.
Setting has never been a strong point of mine. In college, I ran a mish-mash of "official" D&D worlds with some bizarre additions of my own, like His Majesty El Vis, King of all Elves, complete with flare-legged white calf skin jumpsuit, cape and diamond treatments. He lived in Graceland, the Elvish capital city, of course.
It was silly on-purpose. I drew heavily on Warner Brothers cartoons and popular, modern myth to color my world. I allowed werechickens. Gnomes carried firearms and monopolized the gem trade. Halflings lived for pie only. We had a lot of fun for a lot of years.
Why not continue? Well, for one neither I nor my players drink that much while we game anymore. Second, the world was ridiculous. There was no drama or serious tension to speak of, just a series of on-going inside jokes. Also, I haven't gamed with those guys for years and years. That campaign is gone. The memories live on, and when I see those guys now we laugh about it and how much fun we had and how much beer we drank. It was a special kind of Monte Hall meets Killer DM game.
Anyway, so I'm cranking through a tight left-hander, winding up my throttle and pushing the bike over hard when it came to me.
Rome.
My wife and I are Rome nerds (Nerdius Romanticus). I took some classes in college studying the rise and fall of Greece and Rome. I have meticulously detailed notebooks, maps and many historical and modern books on Rome. My wife has read as much, if not more on Rome than I have. We watch Gladiator and nitpick from pretty much the opening credits up through the point where Commodus is stabbed to death in the Colosseum (he was actually strangled to death in the bath by his favorite "wrestling" partner). However, we love the costumes and the sets. We own a Blu-Ray version of HBOs Rome series. We also enjoy nitpicking that one. Their depictions of the historical personages in there are so far off that they are laughable. Again, the costumes and the sets are awesome, as are the two somewhat fictional characters of Vorenus and Pullo, two legionaries who wind up running a Collegium -- a kind of Roman Thief's Guild.
So I've thrown myself at it and opted for 240 BCE. This is just after the First Punic War. Carthage has given Sicily to Rome as part of the peace agreement. Syracuse is still ruled by its own king. Rome has established its first state in Brundisium (the heel of the boot), and the Ptolemaic Empire is at it's geographical and cultural peak. It was an exciting period of history.
After setting a date, I started with money, of course. The price list in AD&D is a travesty, and coincidentally it's also the thing the players first ask for. After some quick research on Roman money, I settled on some not-so-historical coinage. The Sectertius was not actually introduced until after the Second Punic War, about 20 years later than my date, but I'm going to use it anyway as the "silver piece" even though it's bronze but it actually equates more to a "silver piece" in value. The Denarius was the actual "silver piece" and the Aureus was the "gold piece" but no one used Platinum, so the Aureus will be the top coin and take the place of the "platinum piece."
As Alexis has demonstrated, trying to be completely historical with your coinage is a real pain in the ass, especially in his campaign's period (early Renaissance). With Rome, I can rely on an actual Central Bank. At that period in history there was still a lot of barter going on in Rome, with many prices measured in "cows" and I'm not going to make my players suffer through that.
So, now comes an interesting issue. I have historical price lists from the period within which I'm setting the game. I'm pretty comfortable with how that's going to work out. What I'm struggling with now is the Gold Piece to Experience Point mechanic of AD&D. I think that the Sestertius is too small a coin to give an experience point for, so I'm leaning toward the Denarius for that job. The question now is that since the standard AD&D economy is so fucked up, how do I allot treasure? Maybe my price list will answer some of these questions for me.
I'll post more about this as the week rolls on. As a teaser, I'll tell you that converting AD&D Standard to Republican Rome was a pretty easy deal.
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